nsored Links
-->

Monday, June 11, 2018

ChucK

Chuck Liddell responds to Chael Sonnen's incendiary comments - MMA ...
src: cdn.vox-cdn.com

ChucK is a concurrent, strongly timed audio programming language for real-time synthesis, composition, and performance, which runs on Linux, Mac OS X, Microsoft Windows, and iOS. It is designed to favor readability and flexibility for the programmer over other considerations such as raw performance. It natively supports deterministic concurrency and multiple, simultaneous, dynamic control rates. Another key feature is the ability to live code; adding, removing, and modifying code on the fly, while the program is running, without stopping or restarting. It has a highly precise timing/concurrency model, allowing for arbitrarily fine granularity. It offers composers and researchers a powerful and flexible programming tool for building and experimenting with complex audio synthesis programs, and real-time interactive control.

ChucK was created and chiefly designed by Ge Wang as a graduate student working with Perry R. Cook. ChucK is distributed freely under the terms of the GNU General Public License on Mac OS X, Linux and Microsoft Windows. On iPhone and iPad, ChiP (ChucK for iPhone) is distributed under a limited, closed source license, and is not currently licensed to the public. However, the core team has stated that it would like to explore "ways to open ChiP by creating a beneficial environment for everyone".


Video ChucK



Language features

The ChucK programming language is a loosely C-like object-oriented language, with strong static typing.

ChucK is distinguished by the following characteristics:

  • Direct support for real-time audio synthesis
  • A powerful and simple concurrent programming model
  • A unified timing mechanism for multi-rate event and control processing.
  • A language syntax that encourages left-to-right syntax and semantics within program statements.
  • Precision timing: a strongly timed sample-synchronous timing model.
  • Programs are dynamically compiled to ChucK virtual machine bytecode.
  • A runtime environment that supports on-the-fly programming.

ChucK standard libraries provide:

  • MIDI input and output.
  • Real-time control via the Open Sound Control protocol.
  • Synthesis Toolkit unit generators.

Maps ChucK



Code example

The following is a simple ChucK program that generates sound and music:

 // our signal graph (patch)   SinOsc f => dac;   // set gain   .3 => f.gain;   // an array of pitch classes (in half steps)   [ 0, 2, 4, 6, 9, 10 ] @=> int hi[];      // infinite loop   while( true )   {       // choose a note, shift registers, convert to frequency       Std.mtof( 65 + Std.rand2(0,1) * 43 +           hi[Std.rand2(0,hi.cap()-1)] ) => f.freq;          // advance time by 120 ms       120::ms => now;   }  

Zachary Levi CHUCK Series Finale Interview | Collider
src: cdn.collider.com


Uses

ChucK has been used in performances by the Princeton Laptop Orchestra (PLOrk) and for developing Smule applications, including their ocarina emulator. PLOrk organizers attribute some of the uniqueness of their performances to the live coding they can perform with ChucK.


Chuck Season 6 Revival 'Possible' But Movie Series More Likely ...
src: renewcanceltv.com


See also

  • Comparison of audio synthesis environments

Chuck: The Complete Season 1 Review | thespotlightreview
src: thespotlightreview.files.wordpress.com


References


Chuck Season 6 Revival 'Possible' But Movie Series More Likely ...
src: renewcanceltv.com


Further reading


Chuck: The Complete Season 1 Review | thespotlightreview
src: thespotlightreview.files.wordpress.com


External links

  • ChucK homepage
  • Graham Coleman's ChucK page
  • Ge Wang lecture at Stanford

Source of the article : Wikipedia